package id.game;

public class GameTileResource {

	private Resource resource;
	private int quantity;

	public GameTileResource(Resource resource, int quantity){
		this.resource = resource;
		this.quantity = quantity;
	}

	public Resource getResource() {
		return resource;
	}

	public void setResource(Resource resource) {
		this.resource = resource;
	}

	public int getQuantity() {
		return quantity;
	}

	public void setQuantity(int quantity) {
		this.quantity = quantity;
	}
	
}
